Paul Kernfeld

Space Duel

A local multiplayer Asteroids-style game
16 Jul 2012

A reasonably large ship using the chain gun

Space Duel was an Asteroids-style multiplayer game that I made in 9th and 10th grade.

Striking from long range with missiles

The chain gun seems to work at short range too

The game has a reasonably good AI to play against, customizable ships and weapons, and a lot of particle effects. The game was written in Visual Basic 6, and it used DirectX 8 for graphics and for keyboard and game controller input. Each different kind of game controller had a configuration text file, so I could add more controllers without changing any code. Weapons and ships were also loaded solely from text files and bitmaps so that my friends and I could easily design custom ships and weapons.